Showing posts with label Games. Show all posts
Showing posts with label Games. Show all posts

Thursday, April 11, 2013

Board of Games Logo - Ombre and Delft

Logo Process

I made this logo for a Board Game meet up group. They ended up changing their name from Orange County to Southern California, which was a bummer because the original design is suppose to be an O and a C.

I've been really interested in the recent 'ombre' and 'delft' trends.

Example of Delft
Example of Ombre























The Final Logo

The idea was to create a logo that looked municipal, sort of like a public works project logo. I used fun game components to keep it from looking too serious and stuffy.




Logo on Black




Here's their Meet Up page I created for them.


Game Pieces

The game pieces are all from games played at the meetup group. You may not recognize the pieces if you are only used to playing games like Monopoly or Candy Land. The pieces represented here are from:
  • Ticket to Ride: Märklin
  • Risk Legacy
  • Rattus
  • Takenoko
  • Citadels
  • Settlers of Catan
  • Carcassonne
  • Mage Knight
The other ones are generic wooden pieces used in many euro style board games.
Oh, and one army dude is suppose to represent miniatures games.


Tuesday, July 5, 2011

Monopoly Deal - Game Review

The Gateway Drug to Deck Building


Monopoly and Monopoly Deal (MD) share a common ancestor, but like a great person born of a terrible parent you can't help but wonder if the 2 are even related.

In a Nutshell: 
Don't let the title fool you, MD just has the veneer of the old classic Parker Brothers Game. Thankfully they've cut everything that sucks about monopoly and left just enough to let inexperienced gamers feel comfortable. However, I do miss the metal game tokens.

Specifics:  
One game can be as short as 15 minutes.
It is a fast-paced game where you take turns drawing cards trying to make property sets. The fun happens when you get to watch the other players suffer as you charge exorbitant rents and steal their properties.

I think it achieves all kinds of corporate backstabbing in the way that the original intended.

The Takeaway:  
I have played it with non-gamers, hardcore gamers, young gamers, stoned gamers, and my mother-in-law and everyone had fun. Unless you're the President of the "To Cool to Game Club" you will enjoy this game.

Monday, June 27, 2011

Nuns on the Run - Board Game Review


In a Nutshell:  
Nuns on the Run is a humorous bluffing game, similar to  Scotland Yard but in the reverse. This game has a catchy title and fun concept, however it is a game that is essentially executed in your head.

I’d like to consider an alternative mechanic that might add interest to the game…my revised version would be called “Nuns with the Runs.”




Specifics:  
You choose between playing a nun or a novice (a nun in training). When you make moves on the game board you don’t actually move your game token if you are a novice. In your mind you select a place that you are “placing” your token. Next, the nun says is there anyone I can hear near me. Honestly this is like playing DND without ever getting to put your miniature on the dungeon map, lame.

The fun part are the many clever and amusing details. The novices sneak around the abbey trying to collect their secret wish, which could be a book of dark magic or forbidden cookies. Its fun to watch the frustration on the face of the person(s) playing the Nuns and the nervousness of the novice players trying to sneak around.



Take Away: 
The only proper way to play this game is if you sing:
“Nuns on the Run” to tune of “Band on the Run” by Wings.


Monday, January 10, 2011

Agricola - Board Game Review (kinda)



The Photoshop Grass Brush was
used to illustrate the sheeps fur...
need I say more? 
 




Supposedly this game Agricola is really fun to play.



The Simpsons, Stonecutter meeting mocking the Masons.

I couldn't get past the initial set up and the lengthy instruction manual. I'm guessing it's like a secret Stonecutter thing. IF, you know how to pronounce Agricola correctly, then you MIGHT be invited to play a round with someone "in the know". Only then will you learn how to properly setup the multiple gameboards and if you still have stamina left, play the game.

The artwork, as with some other popular strategy boardgames on boardgamegeek.com, is shoddy at best. Take a look at: "Social Climber" and "Village Elder". 

< How can they get away with such blatant rip-offs?

The guy on the left is obviously Gaston from Disney's Beauty and the Beast and the guy on the right looks like a Hayao Miyazaki character, from Nausicaa of the Valley of the Wind.




"every last inch of me's covered with hair"


Nausicaa Mustache Man